Biomancy
Biomancy

Biomancy

Tags
Magic
Last Updated
Dec 19, 2025 1:48 PM

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Biomancy is a flesh-themed tech-magic mod for Minecraft that lets players harvest organic materials, grow living flesh creatures, craft biological machines, automate with membranes, and create powerful bio-weapons, armor, and potions. This complete Biomancy guide covers every mechanic, machine, recipe, and progression step — including the Flesh Plunderer, Primordial Cradle, Decomposer, Bio-Forge, Nutrients, Malignant Growth, Essences, Injectors, and more. Perfect for Minecraft 1.18–1.21. Learn how to master Biomancy and turn meat into power.

Biomancy Progression Summary

  1. Craft Flesh Plunderer
  2. Kill mobs → gather bile, sinew, claws, fangs
  3. Craft Primordial Cradle
  4. Create Flesh Blobs → harvest Living Flesh
  5. Craft Bio-Forge
  6. Craft Decomposer, Digestor, Biolab, etc.
  7. Break down items → gather components
  8. Power machines with nutrients
  9. Create armor, weapons, membranes, potions
  10. Optional: Feed rotten flesh for malignant growth

By this point, you’ll have access to every system in Biomancy.

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Part 1. Getting Started With Biomancy

The very first tool you need is the Flesh Plunderer.

How to Craft the Flesh Plunderer

You’ll need:

  • Any type of raw meat
  • Bones
  • 1 Primordial Core

How to Craft a Primordial Core

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Combine:

  • Raw beef
  • Raw porkchop
  • Raw chicken
  • Raw mutton
  • Rotten flesh
  • A spider eye
  • An ender pearl

All extremely early-game friendly.

Harvesting Biological Materials

Now equip your Flesh Plunderer and kill mobs with that weapon specifically. It drops different organic components depending on mob type:

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Farm Animals Drop:

  • Sinew
  • Bile glands (rare)

Predators Drop:

  • Sharp fangs
  • Sharp claws

Predators include wolves, cats, foxes, bats, hoglins, etc.

Farm animals = bile & sinew

Predators = claws & fangs

You’ll need a good supply of both.

The Primordial Cradle — Your First Biomancy Machine

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Now it’s time to build your first horrifying machine:

Primordial Cradle Recipe

  • Raw meat
  • 2 Sharp fangs
  • 1 Primordial core

Place it down.

It starts empty.

How to Use the Cradle

  1. Feed it raw meat → it fills the internal bar
  2. Feed it a Potion of Healing

The eye lights up… bubbles rise…

and…

You get a FLESH BLOB.

Flesh Blobs — Growing and Harvesting

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Flesh blobs are living, growing creatures.

  • Feed them raw meat to grow
  • They will actively hunt nearby animals
  • They keep expanding in size
  • The larger they get, the more they drop

Killing Blobs Gives:

  • Living Flesh

This is critical because it unlocks Biomancy’s main crafting path.

You can kill blobs with any weapon, but using the Flesh Plunderer keeps everything consistent.

The Bio-Forge — Your Main Crafting Machine

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Once you’ve harvested Living Flesh, you can craft the most important workstation in the mod:

Bio-Forge Recipe

  • Living Flesh
  • Sharp claws
  • Slime balls
  • Raw meat

Place it and you’ll see a complex interface.

How the Bio-Forge Works

  • Recipes are listed on the left
  • Each recipe requires specific organic ingredients
  • And Nutrients (top-left bar)

How to Get Nutrients

Just insert raw meat.

1 raw porkchop = 32 nutrients (varies by item)

A stack typically gives 512+ nutrients

This powers ALL Biomancy machines.

The Decomposer — Your Resource Generator

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Most Biomancy items require things like:

  • Elastic fibers
  • Flesh bits
  • Bone fragments
  • Exotic dust
  • Biotic matter

The Decomposer is how you get them.

Decomposer Recipe

  • Living flesh
  • Sharp fangs
  • 1 Bile gland

How It Works

Place an item → it consumes nutrients → outputs organic components.

Examples:

  • Sugar cane → Biotic Matter
  • Amethyst Shard → Gem Fragments
  • Golden Apple → Mineral Fragments / Regenerative Fluid
  • Rotten flesh → Flesh bits

The Decomposer is essential for progression.

Malignant Flesh Growth (Rotten Flesh Variant)

If you feed the Cradle rotten flesh instead of raw meat…

…it creates malignant growth instead of blobs.

This includes:

  • Primal membranes
  • Primal orifices (filled with acid)
  • Bloom nodes that fire spreading berries
  • Flesh veining that slowly expands

You can:

  • Collect Gastric Acid
  • Harvest Bloom Berries
  • Grind components in the Decomposer

Standing in the acid → armor shredding & corrosive damage.

So watch your step.

Weapons, Tools & Gear

Once you have the Bio-Forge running, you can craft a variety of powerful biomantic gear.

1. Caustic Gunblade

  • Fires acid projectiles
  • Can apply acid coating (press V to switch modes)
  • Rechargeable using nutrient paste

2. Acolyte Armor

Grants:

  • Resistance to harmful effects
  • Less hostility from Primordial Cradle mobs
  • Injection resistance

Charge the armor by using Nutrient Bars on it.

The Digestor — Making Nutrient Bars & Fuel

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Digestor Recipe

Crafted inside the Bio-Forge.

What It Does

  • Insert RAW food → it digests into Nutrient Paste
  • Combine 9 paste → Nutrient Bar

Uses:

  • Repairs biomancy weapons
  • Charges biomancy armor
  • Powers machines

Essences & Membranes

The Essence Extractor lets you siphon essence from mobs.

You can then combine essence + biometric membrane to create special barriers:

Types of Membranes

  • Mob-type membrane (only that mob passes)
  • Primal (only living pass)
  • Undead (only undead pass)
  • Baby (only babies pass)
  • Adult (only adults pass)

This is huge for farms and automation.

Biolab — Organic Potions & Injectables

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The Biolab is where you brew Biomancy’s custom “potions”.

How It Works

  • Insert nutrients
  • Insert compounds (from Decomposer)
  • Craft potions like:
    • Insomnia Cure
    • Regenerative compounds
    • Hardening agents

These are NOT drinkable.

You need:

Bio-Injector

Press V to select the serum

  • Shift-right-click → inject yourself
  • Right-click → inject mobs

Other Useful Biomancy Items

Bio-Alchemical Fertilizer

Better than bone meal.

Chrysalis

Stores blobs/babies safely.

Flesh Doors, Ladders, Plates

Biomancy has incredible decorative horror blocks.

Maw Hopper

A biological hopper that:

  • Stores items
  • Acts as a pipe system
  • Extends item flow much further than vanilla

One of the coolest utility blocks in the entire mod.